Monday, June 30
09:30 Registration
10:30 Opening
11:00 Keynote Eva Hornecker: Shared interactions beyond the desktop: how new interface types can support sociable user experiences
12:00 Lunch
13:00 Session: Social Aspects of Technology I
Chair: Kalja Kanellopoulos
- Diane Dufort: Analyzing and classifying Cultural Pervasive Games: a typology to bridge the gap between designers and cultural institutions
- Arne Berger: Designing designers (Guest Presentation)
- Axel Platz: How is my experience?
14:00 Break
14:20 Panel: Challenges of Interdisciplinary Work on New Technology
discussion between Peter Ohler, Betty Mohler, Celso de Melo, Eva Hornecker
15:00 Coffee break
15:20 Session: Social Aspects of Technology II
Chair: Benny Liebold
- Magdalena Laib: Snack-O-Mat – a machine for initiating small talk in waiting situations
- Florian Muhle: “Social technology“ as social actor?
- Martina Truschzinski: How can technology simulate emotional aspects? (Guest Presentation)
16:00 Break
16:20 Demo Session
- Vincent Küszter: Stereoscopic multi-user interaction with individual views
- Michael Storz: User aware multi touch table
- Christian Rau: Smart virtual worker
- Anke Tallig: Mediator – a perception component for social robots
Thomas Schmieder: GameCast & EmoRama- Guided tour through the project house METEOR
18:00 END
19:00 Conference Dinner
Tuesday, July 1
9:00 Invited Talk Celso de Melo: The social functions of emotions in humans and computers
10:00 Break
10:15 Session Robots and Design
Chair: Andreas Bischof
- Laura Hoffmann: In touch with robots
- Astrid Rosenthal-von der Pütten: How design characteristics of robots determine evaluation and uncanny valley
- Andreas Bischof: Engineering social machines – HRI as Interdisciplinary field of research (Guest Presentation)
11:15 Break
11:30 Invited Talk Betty Mohler: Perception research using immersive virtual reality technology
12:30 Lunch
13:30 Session: Differences between Real and Virtual World
Chair: Daniel Pietschmann
- Michael Brill: Die happy? Faces of virtual death in computer games
- Maria Wirzberger: “I don’t need it!” – Modeling ad-induced Interruption while using a smartphone-app
14:10 Break
14:25 Capstone Talk Nicole Krämer: Interacting with robots and virtual agents – An overview of research on prerequisites and social effects
15:40 Conference Closing